So, going on about three weeks now of absolute silence on my part, and for that I apologize. About three weeks ago my computer died due to a problem with the computer's power supply and the connected power switch. There was a good chance that some of the parts in the computer were no longer salvageable, so I went through the parts that I thought would still work and went forward with making a more energy efficient and smooth running computer.
I now am posting from this new computer on Windows 7 and a 64bit Dual Processor with 4 Gigs of RAM that runs absolutely silently compared to the computer I had before making more noise than the television in some situations. In case that doesn't mean much to you, I've got the basic components for a really smooth running computer! During this hiatus though, I've had the chance to explore various interests that I've normally not been interested in up to this point, and as a result, have discovered some new areas of improvement for my game hosting and world building hobbies. Read on if you'd like to learn more...
Over the past three weeks, I've had enough time to periodically check my email, see what my friends on my various forums are posting, and even had a chance to watch football for the first time in a long long while.
In particular, I was able to spend some much needed time getting into some interests that the majority of my family share, having watched, and enjoyed, the Super Bowl and even had the enjoyment of watching the New Orleans Saints win their first Super Bowl in over 40 years. Having watched my father watch in disappointment as they ruined their chances for such a thing in all my 26 years growing up, this was something I felt was long deserved, and was a pleasure to have known that we got to see history made for his favorite football team despite the fact that we are so far apart. I'm normally not really a Sports addict, but I find that like most other hobbies it has its own unique elements that really keep you hooked to the TV screen, especially when various decisions are made combined with the sheer talent and skill of the players of each team in each match.
Its the very nature of the game, having a magnitude of players who are the peak of performance across the US, coupled with insane stratagems that could only be attempted after having experienced an entire season's worth of game play and equal number of time to practice. Couple this with the fact that the Saints were also playing for the hopes of a city that was previously demolished by a natural disaster not too many years prior, there was a lot of emotion tied into each action of the game, and there was enough intense action to keep things interesting through-out the game.
These same elements that made football interesting can be included in just about any RPG. A good story builds up a decent emotion with the first inclusion of the adventure brief, and as the game develops, the characters build up a unity between each other that rival even the best of the best combinations the GM has to throw at them, but the roll of the dice provide that unique environmental situation where even the best can make mistakes and fail.
As I look into this though, I plan to find new ways of getting information into an adventure together, or even a campaign for that matter, in such a way that it grabs the players attention emotionally and in a mental capacity that makes them excited to play that story using the rules I've included and provides them motivation to move forward and discover whats next within the very first couple of sentences. This way, when they do finally get to that climactic event, its something so intense that it brings forth that emotion of what they are doing will make the difference and will be worth talking about for days to come!
Given that thought, what are some of the various games or sports you have watched or played in that have brought about that level of anticipation and excitement? What elements did they include that interested you the most and what ultimately happened in the end?